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Xbox scraps Microsoft Copilot in yet another win for new CEO Asha Sharma

Simon Ellis 0 comments 2 min read

Microsoft Xbox has announced a significant policy change regarding its artificial intelligence tools. CEO Asha Sharma confirmed that the company will stop developing Microsoft Copilot features specifically for Xbox consoles and mobile devices. This decision marks a shift away from integrating certain AI assistance into the core gaming experience. The strategic move aims to address […]

Xbox scraps Microsoft Copilot in yet another win for new CEO Asha Sharma
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Microsoft Xbox has announced a significant policy change regarding its artificial intelligence tools. CEO Asha Sharma confirmed that the company will stop developing Microsoft Copilot features specifically for Xbox consoles and mobile devices. This decision marks a shift away from integrating certain AI assistance into the core gaming experience.

Xbox CEO Asha Sharma confirms Microsoft Copilot retirement on consoles and mobile devices.

The strategic move aims to address friction for both players and developers within the ecosystem. Sharma stated that today promoted leaders who helped build Xbox while bringing in new voices to push the business forward. The balance is considered important as the company gets its operations back on track following recent challenges.

Studios operating under the Xbox banner may continue to use AI in their development processes despite this announcement. However, the specific Microsoft Copilot tooling for end users is being retired from both platforms. This change contrasts with broader industry trends where other high-tier developers continue to embrace similar AI technology.

Xbox policy change contrasts with industry trends where other developers embrace AI technology.

The retirement of these features aligns with a strategy to deepen the connection between Xbox and its community. Sharma noted that the company needs to address friction for both players and developers by removing features that do not align with future directions. This approach suggests a focus on core gaming performance rather than experimental AI integration.

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