CONSOLES Sony, Microsoft Say Gamers Aren’t Owed Tariff Refunds PC HARDWARE Acer PD163Q-P3 Tri-Screen Portable Monitor Ships Q1 2027 for $404 CONSOLES PS5 Pro Restocks at $900 as GTA 6 Demand Surges Again PLAYSTATION 5 Road Kings Preview: Truck Sim Gets Open World Expansion Next Year NVIDIA GTA 6 Gameplay: Seamless Transitions and Granular Heist Mechanics Revealed ANDROID Transformers: Eternal War Sets September 15 Mobile Launch GAMES GTA Vice City Gets DX11 Overhaul With ImmersiveVC Mod DLSS Stellar Blade Switch 2 Port Targets 60 FPS Using DLSS and FSR 3.1 GAMES Frontier Developments Announces Disney Management Sim Game ANDROID Lenovo Yoga Tab Plus Gen 2: 13-inch 4K Android Tablet with Snapdragon 8 Elite AMD Lenovo ThinkCentre M75q Gen 6 Launches with Ryzen AI 7 Pro and 64 GB RAM INTEL Lenovo IdeaCentre AIO i launches with Intel Core 7 350 for $940 NINTENDO Final Fantasy VII Rebirth Collector’s Edition Pre-Orders Open at $350 PC HARDWARE Lenovo ThinkVision T32UD and T34WD monitors bring 120Hz to productivity desks

Resident Evil Requiem Update 1.310 Lowers Difficulty in Minigame

Daniel Cross 2 min read

Resident Evil Requiem update 1.310 lowers difficulty in the Leon Must Die Forever minigame and enhances grenade skills for PC and consoles.

Resident Evil Requiem Update 1.310 Lowers Difficulty in Minigame
GAMES

Capcom released update 1.310 for Resident Evil Requiem on June 24, targeting players who find the game’s hardest challenges too punishing. This patch adjusts difficulty settings and improves skill effectiveness in the 'Leon Must Die Forever' minigame. Players who struggle with high-level ranks or want to conserve resources will see immediate benefits from these changes. The update applies to both PC and console versions of the game.

Capcom eases Leon Must Die Forever ranks and boosts grenade skills

The core of this update focuses on the 'Leon Must Die Forever' minigame, which presents significant difficulty barriers for many users. Capcom reduced the difficulty for both Forever – Rank 1 and Forever – Rank 2. These adjustments allow players to progress further without needing perfect execution or excessive retries. The adjustment lowers the difficulty for the minigame, making it more approachable for casual players while maintaining a challenge for experienced ones.

Capcom also enhanced three specific skills to make combat more efficient and less resource-intensive. The 'Explosives Specialist' skill now greatly increases the probability that hand grenades will not be consumed upon use. This allows players to maintain their ammunition supply longer during intense encounters. The 'Throwing+' skill increased the percentage of attack power boosts for hand grenades and other throwable weapons. Players using these items will deal more damage with each throw.

The 'Strategist' skill received a dual improvement that extends its duration and increases the percentage of attack power boosts. This makes the skill more reliable for sustained combat scenarios where buffs are critical. The update enhances skills related to explosives and throwing, altering the effectiveness of tactical item usage in the minigame. The update ensures that strategic builds remain viable in the higher difficulty ranks.

Capcom is currently working on DLC for the game, though details have not been shared at this time. We looked at the last resident evil requiem update earlier while tracking balance and stability themes. Capcom is currently working on DLC for the game, though details have not been shared. Further updates may occur as development on additional features continues.

The update is now available globally on June 24 for all supported platforms. Users can download the patch immediately to access the improved difficulty and skill mechanics. The update is available globally on June 24 for PC and consoles. The difficulty and skill adjustments are part of the permanent update 1.310.

Source: MP1ST