GAMES Assetto Corsa EVO update 0.10 adds 1:1 German Eifel map and off-road driving on December 9 GAMES Games Workshop Unveils Seven New Warhammer 40,000 Battleforce Boxes GEFORCE RTX RTX 5090 power limit jumps to 800W with new open-source VBIOS override tool GAMES Unofficial Bully: Scholarship Edition port runs on Unreal Engine 5.8 NVIDIA DDR2 Gaming PC with Xeon X5460 and Titan V hits 44 FPS in GTA V at 4K GAMES Disney courts EA and Bungie for Star Wars Battlefront 3 as sequel moves from fantasy to planning PC HARDWARE Dell monitor prices to rise 3-5% in October 2026 as cost absorption ends INTEL Intel Core i5-4670K hits 6.3GHz, breaks Cinebench R11.5 record held since 2014 AMD Modern Warfare 4 Switch 2 version uses NVIDIA DLSS for cleaner edges and sharper textures PHONES Poco X8s listed at $313 with 6,330 mAh battery and IP68 rating PHONES Samsung Galaxy F70 5G launches in India for $210 with 90Hz AMOLED display and 4 years of OS updates GAMES Lucasfilm seeks new developer for Star Wars Battlefront 3 as EA DICE and Bungie emerge as frontrunners STEAM Steam Next Fest features over 8,000 game demos, more than doubling last year’s count GAMES Hideo Kojima to appear as braindance director in Cyberpunk: Edgerunners season 2

Pokemon Winds and Waves May Drop Turn-Based Combat for Switch 2

Owen Carter 2 min read

Pokemon Winds and Waves arrives on Switch 2 in 2027, with director Kazumasa Iwao hinting at potential shifts from traditional turn- based combat.

Pokemon Winds and Waves May Drop Turn-Based Combat for Switch 2
CONSOLES

Pokemon Winds and Waves arrives on in 2027, bringing a potential shift in how players engage with the franchise's core mechanics. This timing matters because the series has relied on turn-based combat for thirty years, and any change alters the fundamental experience for long-time fans. Game Freak is navigating a balance between preserving that legacy and exploring new gameplay structures.

Game Freak director discusses balancing classic mechanics with new challenges

The upcoming title serves as the next mainline entry in the Pokemon series, following the release of Pokemon Legends: Z-A. That previous game replaced traditional turn-based battles with real-time combat, marking a significant departure from established norms. Winds and Waves will launch exclusively on the 2 platform, setting the stage for the next generation of handheld play.

Director Kazumasa Iwao recently discussed the future of Pokemon battles alongside longtime series battle director Shigeki Morimoto in a new behind-the-scenes video published by Game Freak. Iwao explained the dual pressure facing the development team: maintaining the classic formula while experimenting with new challenges. He stated, "There are people who have been enjoying the existing style of Pokemon battle for decades, going all the way back to Red and Green, Gold and Silver, and so on. At the same time, we obviously want the series to continue taking on new challenges. But we also didn’t want to neglect the battle system we’ve had up until now."

Pokemon Champions was created specifically to preserve the traditional turn-based battle format for fans who prefer the classic style. This spin-off title allows the main series to explore different combat mechanics without alienating its core audience. Whether Winds and Waves will abandon turn-based combat remains unconfirmed, as Game Freak has not revealed the specific battle system for the Switch 2 title.

We looked at the last Pokemon Winds and Waves update, several of the same balance and stability themes came up, highlighting the ongoing development focus. The release window for 2027 gives the team time to refine these mechanics before launch. Players should expect a continuation of the series' evolution while waiting for official confirmation on the battle system details.

Source: DEXERTO