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Pearl Abyss Shifts DokeV Staff as Crimson Desert Patches Settle

Simon Ellis 0 comments 2 min read

Pearl Abyss reallocates staff to DokeV as Crimson Desert stabilizes, targeting a late 2028 launch and 2027 marketing push.

Pearl Abyss DokeV
GAMES

Pearl Abyss is shifting development resources toward DokeV, the open-world creature-collecting action-adventure game, as work on Crimson Desert stabilizes. This reallocation matters to players waiting for the title because it signals a renewed focus on finishing the project rather than expanding its sister franchise. The move suggests the studio is prioritizing the completion of the game announced in 2019 over further content updates for its other major release. Buyers and fans should note that this internal shift aims to accelerate progress on a title that has been in development for several years.

Studio redirects engineering talent to creature-collecting title

DokeV is an action-adventure game set in an open world where players collect creatures, a concept Pearl Abyss first revealed in 2019. The studio is currently managing two major projects, with Crimson Desert occupying significant engineering attention until now. This new staffing arrangement allows the DokeV team to draw on additional expertise as the Crimson Desert patch cycle settles. The game remains a distinct project from the fantasy action RPG Crimson Desert, though both share the same developer.

The studio has set the targeted launch window for DokeV in the second half of 2028. This timeline indicates that the game is still in a significant phase of development and requires substantial time before release. Pearl Abyss also plans to begin full-scale marketing for DokeV around the second half of 2027, which includes hands-on demos. These demos will likely serve as the first major public look at the game mechanics and creature interactions for a broader audience.

Pearl Abyss is simultaneously planning a Switch 2 port of Crimson Desert for the first half of 2027. This concurrent schedule shows the studio is managing multiple platform releases and development tracks at once. The Switch 2 port is a separate effort from the DokeV development but shares the same resource pool during the transition period. The studio appears to be balancing immediate console updates with long-term project completion.

The confirmed details establish a clear timeline for DokeV with a late 2028 release and a 2027 marketing push. Pearl Abyss is using the stabilization of Crimson Desert patches to free up staff for the creature-collecting title. The studio will share more information through hands-on demos starting in the second half of 2027. Players can expect the game to launch in the specified window if development proceeds as planned.

Source: VideoGameChronicles

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