DLSS NCSoft Cinder City Trailer Reveals Tactical MMO Shooter Set in Post-Apocalyptic Seoul CONSOLES 98.6% of Gears of War: E-Day sales in Spain were physical copies GAMES Xbox Manager Deletes X Account After Backlash Over AI Game Development Claims GAMES CD Projekt delays The Witcher 4 details to ensure Ciri is not a copy of Geralt GAMES Assetto Corsa EVO update 0.10 adds 1:1 German Eifel map and off-road driving on December 9 GAMES Games Workshop Unveils Seven New Warhammer 40,000 Battleforce Boxes GEFORCE RTX RTX 5090 power limit jumps to 800W with new open-source VBIOS override tool GAMES Unofficial Bully: Scholarship Edition port runs on Unreal Engine 5.8 NVIDIA DDR2 Gaming PC with Xeon X5460 and Titan V hits 44 FPS in GTA V at 4K GAMES Disney courts EA and Bungie for Star Wars Battlefront 3 as sequel moves from fantasy to planning PC HARDWARE Dell monitor prices to rise 3-5% in October 2026 as cost absorption ends INTEL Intel Core i5-4670K hits 6.3GHz, breaks Cinebench R11.5 record held since 2014 AMD Modern Warfare 4 Switch 2 version uses NVIDIA DLSS for cleaner edges and sharper textures PHONES Poco X8s listed at $313 with 6,330 mAh battery and IP68 rating

Nintendo Patent for Touchscreen Monster Catching Rejected by Japan Office

Lena Fischer 2 min read

The Japan Patent Office rejected Nintendo's patent application for touchscreen-based monster catching, citing a lack of inventive step over existing games like Pokemon Generations.

Nintendo Patent for Touchscreen Monster Catching Rejected by Japan Office
GAMES

has encountered another obstacle in its efforts to secure intellectual property protection for touchscreen-based monster catching mechanics. The Japan Patent Office rejected the company's patent application, citing a lack of inventive step over existing prior art. This decision follows a similar rejection by the United States Patent and Trademark Office for a different Nintendo patent related to Pokemon summoning and fighting.

Japan Patent Office denies intellectual property claim citing prior art overlap

The Japan Patent Office examiner identified several pieces of prior art that predate or overlap with Nintendo's claims. These references include the game Pokemon Generations, the mobile title PUBG Mobile, and various YouTube videos. The rejection indicates that the office does not view the proposed touchscreen interaction as sufficiently distinct from already known methods.

Industry observers link this patent struggle to the broader competitive landscape involving games like Palworld Mobile and Tencent's Roco Kingdom: World. Speculation suggests that Nintendo is attempting to protect core gameplay loops that have become central to the monster-collecting genre. The legal challenges highlight the difficulty publishers face in monopolizing established interactive concepts.

Nintendo filed the patent application in 2026, a date that appears to be a typo in the source material given the current timeline. The company has not clarified whether this filing date is accurate or if the application occurred in a previous year. The rejection underscores the rigorous scrutiny applied to software patents in the gaming sector.

Source: Insider Gaming