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EU KIDS Act places online gaming under new regulatory scrutiny

Simon Ellis 0 comments 2 min read

The EU KIDS Act places online gaming under new regulatory scrutiny, raising concerns about game preservation and private server legality.

EU KIDS Act places online gaming under new regulatory scrutiny
GAMES

The European Commission introduced the EU KIDS Act on September 17, 2026, a legislative proposal that places online gaming under new regulatory scrutiny. This move matters to players because it targets the digital infrastructure of games, potentially altering how minors access and interact with online titles. The initiative explicitly lists online games alongside social networks and video platforms as services requiring enhanced minor protection.

Legislative proposal targets digital infrastructure of games

The Act aims to establish stricter safeguards for young users across digital environments. According to the European Commission, the rules are designed to better protect minors when using digital services. This broad scope means that any game offering individual online features could fall under the new compliance framework.

A primary concern for the gaming community is the potential impact on game preservation and legacy titles. The Stop Killing Games initiative has labeled the proposal the biggest threat yet to the industry. They warn that the rules could jeopardize the preservation of offline games by imposing restrictions on digital distribution channels.

Specific implementation details remain vague, particularly regarding age verification and server operations. The proposal is not clearly worded on whether the definition of online games applies to all digitally distributed titles with online features. Private server operators may face legal risks if they run fan servers for shut-down games, according to the initiative's interpretation.

The legislative proposal must now undergo consideration by the European Parliament and the Council before becoming law. Until these bodies review the text, the exact requirements for game developers and publishers remain uncertain. The current status reflects a high-level intent to regulate digital services rather than a finalized set of technical mandates.

Source: NotebookCheck

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