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Call of Duty Black Ops Zombies Ported to Linux Handhelds via Portmaster

Lena Fischer 0 comments 2 min read

A community developer has ported Call of Duty Black Ops Zombies to Linux handhelds using Portmaster, allowing play on Anbernic and A133P devices.

Call of Duty Black Ops Zombies Ported to Linux Handhelds via Portmaster
GAMES

A community developer has ported the legacy mobile title Call of Duty: Black Ops Zombies to handhelds, offering a way to play a delisted game on modern portable hardware. This port allows users to run the 2011 iOS and 2012 Android release on devices that previously could not support it. The project targets the growing ecosystem of Linux-based handhelds, expanding the library of available software for these systems. Readers interested in retro gaming or handheld preservation will find this port relevant to their setup.

Call of Duty Black Ops Zombies gameplay on a handheld device
The legacy mobile title is now playable on Linux-based handhelds.

Community developer releases Portmaster loader for legacy mobile shooter

The port was created by a developer known as Producdevity, who released the project under the name Portmaster. The core of the project is a loader repository called the COD BOZ PortMaster Loader, which includes a script to deploy the game package. This tool is designed to work with Linux handheld operating systems, specifically muOS and Knulli. The developer has shared the initial test build on a GitHub page for public access.

  • Porting Tool: Portmaster
  • Developer: Producdevity
  • Loader Repository: COD BOZ PortMaster Loader
  • Initial Build Time: 15-20 minutes
  • Tested OS: muOS

The port targets a wide range of Linux handheld devices, including Anbernic’s XX line and systems based on the A133P, 3566, and 3326 chipsets. Users who wish to test the port must provide their own legally obtained APK file from their original device. The installation process involves building the package locally, which the developer notes takes approximately 15 to 20 minutes during the initial build. While later builds may complete more quickly, the initial process takes approximately 15 to 20 minutes.

This release brings a game that was originally removed from mobile app stores back into circulation for handheld enthusiasts. The port is currently in a pre-release state, meaning it is an early test build rather than a finished product. The developer has primarily tested the software on muOS, but the underlying loader is intended for broader compatibility. This project highlights the ability of the Linux handheld community to preserve and adapt older mobile titles for new hardware.

Source: RetroHandhelds

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