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Bethesda Takes Fallout 76 Servers Offline for July 21 Title Update

Lena Fischer 2 min read

Bethesda takes Fallout 76 servers offline on July 21 for a new title update. Downtime starts at 10 am ET and lasts 3- 4 hours to fix bugs and stability.

Bethesda Takes Fallout 76 Servers Offline for July 21 Title Update
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Bethesda is taking Fallout 76 servers offline today to deploy a new title update. Players attempting to log in right now will find the game inaccessible. This maintenance window affects all platforms and game features, including character data and player camps. We have to wait out the downtime to see if the new patch resolves the ongoing stability issues.

Maintenance window begins at 10 am ET to deploy new patch

The server shutdown begins at 10 am ET, which is 9 am CT, 7 am PT, and 10 pm HKT. Bethesda needs this time to push the update across the board. The downtime is expected to last between three and four hours based on previous maintenance patterns. This is the second time this month the servers have gone down for updates.

The new title update builds on the Infestations content released in June. It aims to fix several specific technical bugs that have plagued the game. Potential fixes include radiation damage issues for ghouls and critical hit registration problems on PlayStation. The patch also addresses Bigfoot disappearing or falling through maps, as well as Special Ops challenges and frame rate stuttering.

We looked at the last Fallout 76 update earlier while tracking Bethesda releases, and several of the same balance and stability themes came up. The current outage is a necessary step to address these recurring technical faults. Players should expect the servers to return to normal operation by early afternoon. The update promises to smooth out the gameplay experience for everyone involved.

Bethesda confirmed the servers are down to release the title update. The downtime started at the scheduled time and will last approximately three to four hours. Players can expect the game to be fully playable again by mid-afternoon. The patch targets specific bugs in combat, physics, and performance stability.

Source: MP1ST