NCSOFT has pushed back the global PC launch of AION 2 to October 5, a shift that impacts all players waiting for the sequel's release. The delay ensures the studio can stabilize servers before the game goes live on Steam and PURPLE. This adjustment matters because it extends the window for the upcoming Launch Scale Test, giving the team more time to address potential stability issues before the public arrives.
NCSOFT extends timeline for server stability checks before public release
The game returns to the PC platform, building on the original AION with a significantly expanded scope. NCSOFT developed AION 2 using Unreal Engine 5 to handle the increased technical demands. The sequel features aerial combat mechanics and spans a world 36 times larger than the original title. This scale requires robust server infrastructure to support the massive player interactions.
A Launch Scale Test runs from September 17 to 18 to verify server stability under load. Founder's Pack buyers gain early access to the game from September 30 to October 4. This five-day window allows premium supporters to test the systems before the general public launch. The Early Access period serves as a final stress test for the development team.
NCSOFT emphasized the game's focus on aerial combat with the statement: "The sky is not the limit. It is the battlefield." This quote highlights the unique verticality of the gameplay. The global release will be available on both Steam and the PURPLE platform. Players should prepare for a staggered entry into the world over the following week.
The confirmed October 5 date marks the end of the delay period. All players will have full access to AION 2 on that day. The earlier scale test and founder access provide a structured rollout for the MMORPG.
Source: Gematsu




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