PC HARDWARE Lenovo ThinkVision T32UD and T34WD monitors bring 120Hz to productivity desks PC HARDWARE Lenovo ThinkVision P27UL-40 OLED Monitor Launches at $1,299 PLAYSTATION 5 PlayStation 5 Gets Maneater 2, Dragon Ball Xenoverse 3 in September State of Play GAMES GTA Online Survived as Afterthought as Games-as-a-Service Crashes NINTENDO SWITCH 2 Square Enix Adds Sephiroth and Vincent DLC to Final Fantasy VII Rebirth FSR Returnal Gets Steam Deck Playable Badge, But 30 FPS Blurry NINTENDO SWITCH 2 The Eminence in Shadow: Phantom Echoes Announced for PS5, Switch 2, and PC PLAYSTATION 5 Krafton Announces WPCA: Co-op Anomaly Hunting Action for PS5 and PC STEAM Fate/EXTRA Record Launches January 28 for PS5, Switch 2, and PC PLAYSTATION 5 Sony GTA 6 DualSense Edge Pre-Orders Open: Limited Edition Pricing and Release Date SOFTWARE AND UPDATES Apple MacBook Neo Rumored for Late 2028 With OLED Display GAMES Daba: Land of Water Scar Gets New Look at State of Play GAMES Crimson Desert DLC Charting the Unknown Launches October 15 GAMES EA FC 27 Closed Beta Pitch Notes Reveal Major Gameplay Feedback

CryZENx Releases Zelda Ocarina of Time Unreal Engine 5.7.4 Fan Remake Demo

Simon Ellis 2 min read

CryZENx releases a new tech demo for his fan remake of The Legend of Zelda: Ocarina of Time using Unreal Engine 5.7.4, featuring DLSS, FSR, and enhanced visuals.

CryZENx Zelda: Ocarina of Time
GAMES

CryZENx has released a new tech demo for his fan remake of The Legend of Zelda: Ocarina of Time. This update uses Unreal Engine 5.7.4 to modernize the classic title. The project focuses on delivering improved visuals and performance for PC players.

Fan developer modernizes classic dungeon quest with advanced rendering and upscaling technologies

The demo centers on the 'Inside Jabu-Jabu's Belly' quest from the original game. Players can explore the environment and engage in boss battles within this iconic dungeon. The developer utilizes Unreal Engine 5.7.4 capabilities to improve lighting, shadow rendering, and geometric detail in the project.

Technical specifications include support for NVIDIA DLSS and AMD FSR upscaling technologies. The free version of the demo runs at a locked 30 frames per second with motion blur options available. A Patreon tier unlocks a 60 FPS mode for faster gameplay performance.

Unreal Engine 5.7.4 provides significant improvements to Lumen global illumination and ray tracing capabilities. CPU optimizations in this engine version help maintain stable frame rates during complex scenes. This tech demo illustrates the application of contemporary rendering methods to upgrade classic game assets with enhanced visual quality.

This update arrives after earlier community projects faced challenges regarding optimization and graphical presentation. The creator has spent considerable time on development to optimize engine compatibility and refine core gameplay systems. The current version highlights significant advancements in capturing the immersive environment of the classic dungeon sequence.

Source: New Zelda