A community-created modification for Call of Duty introduces a mechanic that penalizes stationary gameplay by temporarily removing a player's weapon. The mod is currently active on the Latinos Team Deathmatch server and has generated significant discussion among players who want this feature implemented in the official game.
Community-created modification penalizes stationary gameplay by temporarily disarming players on select servers
The modification targets campers, or players who remain stationary to gain an advantage. When a player stays still for too long, the mod removes their primary weapon from their inventory. The player can only regain access to that weapon by moving around and picking up their sidearm again first.
The system monitors player position to detect prolonged stillness and temporarily removes their weapon. The system monitors how long a character remains stationary before triggering the penalty. Once the penalty is active, the player must physically move their avatar to progress through the disarm sequence.
Players have taken to social media and community forums to express support for the mod. Players have expressed support for the feature, noting it encourages active play and discourages stationary camping. Community interest indicates a preference for more active engagement in standard game modes.
The mod was created by an independent developer, not Activision. The modification is currently active on select servers, including the Latinos Team Deathmatch server. Players can join the Latinos Team Deathmatch server to experience the mechanic firsthand while it is still available.
Source: DEXERTO




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