AMD AMD Gainsborough APU Leaked With 2,400 MHz iGPU and 24 GB of DDR5-9600 GAMES Whispers in the Fog Gameplay Teaser Reveals First-Person Psychological Horror Mechanics GAMES Unofficial Tekken 6 PC Port Adds Rollback Netcode and 4K Graphics STEAM Fish Them All! demo launches on Steam Next Fest with 100 million fish goal and UFO automation STEAM Indie dev threatens $200 Steam item ransom for AI clone of Dragon’s Chronicles FSR Horizon Forbidden West Playable Badge Misleading as Steam Deck Performance Drops to 19 FPS ANDROID Samsung Galaxy XCover Scan leaks with built-in UHF RFID chip AMD AMD Ryzen AI 7 HX 455 leaks with 8 cores and 16-CU Radeon 890M GPU STEAM PAYDAY: Aces High launches November 5 for $24.99 on SteamVR and Quest STEAM RPG Maker U2U Map Data Created in Free Demo Carries Over to Full Release NINTENDO Zelda Ocarina of Time 3D Switch 2 download size leaks at 27 GB, largest mainline entry GAMES Call of Duty: Modern Warfare 4 Patch 1.110 Fixes Credits Bug but Stucks Some Players in Opening Menu GAMES Kuro Game’s Phantom Blade Zero Hits Xbox Game Pass, Enabling Free Play for Subscribers NVIDIA GTA 5 mod lets you talk to every NPC in cloned voices with under 1 second latency

Forza Horizon 6 Sales Hit Nearly 5 Million Copies in First Week

Daniel Cross 1 min read

Forza Horizon 6 sold nearly five million copies globally in its first week, generating over $325 million in gross revenue across Xbox and Steam storefronts.

Forza Horizon 6 Sales Hit Nearly 5 Million Copies in First Week
GAMES

Forza Horizon 6 has reportedly sold nearly five million copies across and Xbox platforms in less than a week. The title generated more than $325 million in gross revenue during that same period. Playground Games developed the racing game while Microsoft handled publishing duties.

Third-party analytics reveal strong commercial performance across Xbox and Steam platforms

Steam accounts for approximately 2.8 million of those sales figures. Xbox platforms including console, PC, and cloud contributed nearly 2.1 million paid copies. A line representing a 51 percent to 49 percent revenue split between Xbox and Steam respectively suggests a near even financial performance across both storefronts.

The game launched on May 15 for Premium Edition owners and on May 19 for standard edition buyers globally. Over three million additional players accessed the title through Microsoft's Game Pass subscription service. Around 1.7 million players reportedly purchased the premium version or the Game Pass Premium Add-On.

These sales figures come from third-party analytics estimates provided by Alinea Analytics rather than official reports from Microsoft or Playground Games. The data indicates strong commercial performance for the racing franchise across both major gaming platforms.

Source: NotebookCheck