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GTA 6 developers spent years researching Miami for Leonida’s authenticity

Owen Carter 0 comments 2 min read

A Guardian preview reveals how Rockstar Games researched Miami for years to build GTA 6's Leonida, focusing on authentic animations and world details.

GTA 6 developers spent years researching Miami for Leonida’s authenticity
GAMES

While we do not often have an opportunity to see behind the development of big titles, we do now have a peek at the Grand Theft Auto VI preview from Guardian. The preview gives us a unique glimpse into the creation of the next world from Rockstar Games. This is important for fans looking forward to the title release. This is not your ordinary PR hustle, this is an in-depth look at research and the animation work going into development.

Rockstar Games prioritizes minute animation details for the upcoming title

At the Rockstar North office in Edinburgh we have journalists interviewing the development lead Rob Nelson and executive Jennifer Kolbe. These guys talk about the development of Leonida, the fictional state where the game will take place. Authenticity is key to Rockstar as they strive to make this world more than just a copy. They want the atmosphere of the locale to shine through.

Research for the game started as early as 2015 with trips to Miami. Developers delve into the history of the place, visit clubs, even communicate with the police to understand the landscape. All of this creates a foundation for the minute animations they are going for in the game.

Think realistic physics of characters eating and drinking. Background NPC foot placement is carefully monitored so movements are natural.

An in-depth narrative of this visit will be featured in the Saturday Magazine from The Guardian on November 14. This is where we will get all the good juicy stories that we've been teased about from recent reports. We can expect to get a little more solid details when this issue hits public hands.

Source: NotebookCheck

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