GAMES Wardogs imposes 175ms ping cap to block regional cheaters, sparking refund demands NVIDIA NVIDIA delays RTX 6060 until 2029 as it shifts production to data center chips GAMES Bethesda Makes Greymoor and Wolfhunter DLC Free for All The Elder Scrolls Online Players STEAM Fatekeeper Hits 500,000 Steam Sales With Just 13 Developers DLSS Unofficial Bloodborne PC Port Hits 120 FPS on RTX 4070 with DLSS PLAYSTATION 5 Fan Ports Grand Theft Auto IV to Hacked PS5 Using AI to Rewrite Controls NINTENDO SWITCH 2 Wo Long 2: Wings of Ember simplifies Insight Skill system and buffs spells for aggressive combat SOFTWARE AND UPDATES Capcom data breach exposes account details for over 11 million users DLSS Metro 2033 Redux gets official DLSS 5 support, but RTX 5090 power draw hits 575W CONSOLES PlayStation Creator Ken Kutaragi Warns AI Could Make Consoles Obsolete GAMES Epic Games Announces AI MegaJam for Unreal and UEFN Creators in November STEAM Gearbox removes Denuvo DRM from Borderlands 4 one year after launch GAMES CD Projekt RED Hires Former Modders for Cyberpunk 2077 Sequel STEAM Katana ZERO DLC is a full-fledged sequel with 30 new soundtrack tracks

Wardogs imposes 175ms ping cap to block regional cheaters, sparking refund demands

Simon Ellis 0 comments 2 min read

Wardogs imposes a 175ms ping cap to block regional cheaters, sparking refund demands and angering players who cannot play with international friends.

Wardogs imposes 175ms ping cap to block regional cheaters, sparking refund demands
GAMES

Bulkhead is making a change with how Wardogs is doing matchmaking in order to prevent cheating and this will directly affect you in regards to playing with friends from other regions. In particular, Bulkhead introduced a hard cap to the ping at 175ms in order to ensure regional segregation. The goal is to prevent high ping connections that are often used by cheaters to mask where they are. If you're used to cross-region matchmaking or international squads, then you're instantly going to run into problems.

Developer blocks cross-region play to fight cheating

They are specifically going to be blocking those who are trying to join from high-known cheat prevalence areas. The filter was introduced in order to stop people from remote regions from joining normal games. Joe Brammer (CEO of Wardogs) confirmed some of the details in regards to how it is going to work. The ping cap is a short-term solution until they can implement a better anti-cheat solution.

As the studio head has pointed out that this is a short-term solution to a current security hole. 175ms is the hard cap to join from international regions. So this is technically cutting off your player base by region. This is being done to prevent cheaters from being able to server hop and have an advantage.

A lot of Asians and people with international friends are really unhappy about this. In fact, people have already made remarks about wanting refunds because they can't do cross-region anymore. This comes after the last Wardogs update that was also focused on balance/stability themes.

Now they'll have to find a way to satisfy their security needs while also balancing community frustration. Until they can come up with a permanent solution.

Source: IXBT

Discussion

0 comments

Leave a comment