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Gears of War: E-Day multiplayer disrupted by DDoS attack, The Coalition confirms

NicoGG 0 comments 2 min read

The Coalition confirms Gears of War: E- Day multiplayer disruptions were caused by a DDoS attack, leading to login failures and disconnects for players.

Gears of War: E-Day multiplayer disrupted by DDoS attack, The Coalition confirms
GAMES

Gears of War: E-Day suffered a significant service disruption over the weekend that left many players unable to access the game. The Coalition confirmed that a distributed denial-of-service (DDoS) attack overwhelmed the online servers, causing widespread instability. This outage directly impacts anyone trying to play the multiplayer modes, as the core infrastructure required for online matches was compromised. Players faced intermittent disconnects and login failures during the peak of the attack, halting progress for those attempting to engage with the game's social features.

Studio confirms external traffic flood caused login failures and disconnects

The studio addressed the situation directly in a statement on X, explaining that the technical issues were not due to internal bugs but external malicious traffic. The Coalition wrote that the server was targeted by an excessive flood of traffic designed to disrupt service availability. By attributing the disruption to external attacks rather than internal bugs, the studio reassured players that the game's core code remains stable. The developer acknowledged the frustration caused by these interruptions and thanked users for their patience while the situation unfolded.

Technical details from the studio indicate that the DDoS attack specifically targeted the online services necessary for multiplayer connectivity. Players reported experiencing intermittent disconnects during matches, which suggests the attack caused packet loss or session termination rather than a complete server shutdown. The Coalition stated that their teams are actively monitoring the traffic patterns and mitigating the attack activity to restore normal operations. The studio indicated that teams are actively monitoring and mitigating the attack, though no specific timeline for full restoration was provided.

The Coalition has committed to providing updates if there are any significant changes to the situation or the status of the online services. The studio stated it would provide updates if there were any significant changes to the situation. Current efforts are focused on mitigating the distributed denial-of-service activity affecting the online services. The Coalition confirmed that the service disruptions were caused by distributed denial-of-service attacks targeting its online infrastructure.

Source: VideoGameChronicles

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