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Valve officially licenses Left 4 Dead 2: Outbreak, a 64-bit port built on the CS:GO engine

Owen Carter 0 comments 2 min read

Valve officially licenses Left 4 Dead 2: Outbreak, a 64- bit port built on the CS: GO engine, bringing DirectX 11 support and SourceMod compatibility to Steam.

Valve Left 4 Dead 2: Outbreak
GAMES

has officially licensed a fan-made modification of Left 4 Dead 2 called Outbreak, bringing a long-standing community project into the fold. This move matters because it provides a stable, officially supported foundation for a game that has relied on community fixes for years. Buyers and players interested in modernizing their experience can now look forward to a version that runs on current hardware standards without the risk of unofficial patches breaking the game.

Fan-made mod gets Steam distribution and modern engine support

The project centers on a 64-bit port of the original shooter, which Valve has approved for distribution on . This port requires players to already own the original Left 4 Dead 2 to play the new version. The underlying technology is the Outbreak Engine, which is a significantly modified LTS branch of the Counter-Strike: Global Offensive engine. This architectural shift allows the game to utilize modern system resources more effectively than the original 32-bit source.

Technical specifications for the port include full support for DirectX 11, which improves rendering capabilities on modern graphics cards. The development team is prioritizing stability and security improvements that were not present in the original release. They are also working to ensure SourceMod support is available from the day of release. This compatibility allows server administrators to use established modding tools for gameplay customization and server management.

The mod enables the creation of larger levels, addressing a common limitation of the original game's map design. Developers are currently conducting closed testing to refine the experience before a wider release. The Steam wishlist page remains hidden, so players cannot yet add the title to their lists. A release date is still undetermined as the team focuses on finalizing the build quality.

This official licensing marks a significant shift for fan-made mods, transforming a community effort into a sanctioned product. The game will be distributed through Valve's standard storefront, ensuring easy access for existing owners. The focus on a 64-bit architecture and DirectX 11 support ensures the game remains playable on contemporary PC hardware. Players should expect a more stable and secure version of a classic title once testing concludes.

Source: IXBT

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