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CD Projekt RED Identifies NVIDIA Hairworks Bug Causing Crashes in The Witcher 3 Remastered

Daniel Cross 0 comments 2 min read

CD Projekt RED identifies a PC performance bug in The Witcher 3 Remastered linked to NVIDIA Hairworks, causing crashes and visual glitches.

CD Projekt RED Identifies NVIDIA Hairworks Bug Causing Crashes in The Witcher 3 Remastered
GAME PERFORMANCE

The Witcher 3: Wild Hunt Remastered is currently facing technical hurdles that impact the experience for players on PC and Xbox. CD Projekt RED has acknowledged these bugs and outlined steps for users to mitigate performance drops while waiting for official fixes. Gamers who recently updated to the remaster should be aware of these known issues before diving in.

CDPR recommends disabling the feature to avoid crashes and visual glitches

The primary concern for PC users involves the Hairworks feature. CD Projekt RED identified that this setting can cause significant performance degradation and visual glitches. Specifically, the developer noted that Geralt's hair may appear unnaturally shiny or plastic-like, which breaks immersion. The issue is severe enough that it can trigger game crashes on some systems.

To address the PC stability problems, the studio recommends that players disable the Hairworks setting immediately. CD Projekt RED stated in a direct quote, "We recommend disabling that setting until this is addressed in a patch." This workaround allows users to continue playing without experiencing the frame rate drops or crashes associated with the graphical enhancement. The fix will come in a future software update rather than a mandatory change.

Players on Xbox Play Anywhere are dealing with a separate issue related to technology. CD Projekt RED confirmed they are working on a hotfix to resolve this specific bug. The developer shared, "We're aware of the DLSS issue on Xbox Play Anywhere and are working on a hotfix that we expect to release as soon as possible." Additionally, performance issues have been reported on the PS5 version, though no specific fix timeline has been provided for that platform yet.

Source: MP1ST

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