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Fire Emblem Fortune’s Weave: Why Cai Cannot Reach Halvin

Lena Fischer 0 comments 2 min read

Fire Emblem Fortune's Weave guide: Cai cannot reach the desert to collect Dates for Halvin. Learn how to acquire the item using merchants or the Farm mechanic.

Fire Emblem Fortune’s Weave: Why Cai Cannot Reach Halvin
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Players who pick Cai as the main character in Fire Emblem: Fortune’s Weave face a specific roadblock when trying to recruit the unit Halvin. The game requires ten Dates to add him to your roster, but Cai cannot reach the desert areas where these items normally spawn. This forces a shift in strategy for anyone committed to that protagonist, as they must find alternative ways to gather the necessary currency.

Nintendo Fire Emblem: Fortune's Weave
Fire Emblem: Fortune’s Weave

Cai cannot access the desert where Dates spawn

The core of this issue lies in the game’s map design and character-specific access rules. Halvin is a recruitable unit, and the recruitment cost is fixed at ten Dates. While other protagonists can walk into the desert zones to find Dates easily, Cai is locked out of the primary source. This creates a unique gameplay hurdle that does not affect the rest of the player base.

Cai has two main options to secure the required Dates without entering the restricted desert zones. He can buy them from randomized merchants that appear during gameplay, though this relies on chance. Alternatively, he can use his unique Farm mechanic to generate the items. This mechanic provides a reliable, albeit potentially slower, path to acquiring the ten Dates needed for Halvin.

Other protagonists do not face this restriction and can visit Baina Oasis or Sandflow Road to purchase Dates for 30 Gold each. This makes recruitment significantly easier for them compared to Cai. Players should consider these differences when choosing their starting character, as the availability of Halvin depends on the path taken. We covered the release details for this Nintendo Switch title in our earlier coverage of the game.

Source: VideoGameChronicles

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