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Bethesda rolls Obsidian Entertainment into parent company, retains Feargus Urquhart as studio head

Owen Carter 2 min read

Bethesda restructures by rolling Obsidian Entertainment into its parent organization. Feargus Urquhart stays on as CEO, and the studio keeps its creative voice.

Bethesda rolls Obsidian Entertainment into parent company, retains Feargus Urquhart as studio head
GAMES

Bethesda is restructuring its game development operations by rolling Obsidian Entertainment into its parent organization. This move follows broader layoffs at Xbox and aims to streamline how the company manages its major intellectual properties. For players, the change signals a shift toward a franchise-led model where specific studios own distinct series. The restructuring ensures that Obsidian retains its unique creative voice while operating under a unified corporate structure.

Obsidian retains creative identity and leadership under new franchise-led model

Jill Braff, the president of Bethesda, sent an email to staff outlining the new reporting lines. She stated that Obsidian CEO Feargus Urquhart and the leadership team will continue to run the studio. However, the studio will now report directly to Braff rather than maintaining its previous independent status. This administrative change integrates Obsidian more closely with the broader Bethesda Game Studios ecosystem.

The primary goal of this restructuring is to support a franchise-led model. Braff explained that this structure keeps accountability for both the studio and its assigned franchises clear. Bethesda Game Studios will continue to lead the Fallout franchise, ensuring dedicated focus on that series. Obsidian will maintain its creative identity and strengths as the core of its work on other projects.

Obsidian is currently developing Grounded and a new Fallout game. A July report from Bloomberg suggested the studio cancelled a sequel to Avowed to focus on the new Fallout title. While specific cancellation details were not confirmed in the primary source text, the report indicates a shift in development priorities. The studio is now balancing these projects under the new organizational framework.

The restructuring confirms that Obsidian will keep its distinct creative identity within the larger company. Feargus Urquhart remains in charge of the studio, providing continuity for ongoing projects. The move aligns with Xbox's broader strategy to consolidate development resources. Players can expect the studio to continue producing games that reflect its established design philosophy.

Source: VideoGameChronicles