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Zelda: The Minish Cap Gets Unreal Engine 5 3D Fan Remake

NicoGG 2 min read

CryZENx reveals the first look at a 3D fan remake of Zelda: The Minish Cap built in Unreal Engine 5, focusing on core mechanics and area showcases.

CryZENx The Legend of Zelda: The Minish Cap
GAMES

A fan-made 3D remake of The Legend of Zelda: The Minish Cap is currently in development, bringing a classic 2004 Game Boy Advance title into the modern era. The project holds significance for players who have long awaited a faithful visual and mechanical update to the original Game Boy Advance adventure. The developer, CryZENx, recently shared a video showing the first look at the Unreal Engine 5 conversion.

CryZENx shares early visuals of the 3D conversion project

CryZENx is the creator behind this fan project and previously released a demo for a Zelda: Ocarina of Time remake using Unreal Engine 5.7.4. This new Minish Cap effort aims to transform the 2D top-down perspective into a full 3D environment. The team is focusing on recreating the core experience rather than building the entire game at once.

The remake targets a complete 3D conversion of the original 2004 release. Development will focus on implementing proper gameplay mechanics, including NPC interaction, combat systems, and puzzle solving. The initial build will not cover the entire game but will instead showcase various areas to demonstrate the engine's capabilities.

There is currently no official release date or ETA for the first public version of the remake. The source states that no timeline is available for when players can expect to play the project. We looked at CryZENx Releases Zelda Ocarina of Time in our earlier Cryzenx coverage to track the developer's progress.

CryZENx is actively developing a 3D fan remake of The Legend of Zelda: The Minish Cap using Unreal Engine 5. The project focuses on core mechanics and area showcases rather than a full game release. No release date or ETA has been announced for the fan-made title.