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1047 Games Ends Empulse and Splitgate Development, Switches to P2P

Daniel Cross 2 min read

1047 Games ends active development for Empulse and Splitgate: Arena Reloaded, switching both to peer- to- peer multiplayer on September 3.

1047 Games Empulse, Splitgate: Arena Reloaded
GAMES

1047 Games is ending active development for Empulse and Splitgate: Arena Reloaded, a shift that directly impacts how players connect online. The studio will transition both titles to a peer-to-peer multiplayer infrastructure on September 3. This change means players will no longer rely on centralized servers for matchmaking or gameplay sessions. Gamers who prefer stable, server-hosted experiences may find the transition disruptive to their routine.

Both titles transition to peer-to-peer multiplayer infrastructure on September 3

The announcement affects two distinct titles from the same developer. Empulse is a fast-paced arena shooter that emphasizes movement mechanics. Splitgate: Arena Reloaded is a portal-based shooter that blends arena combat with environmental manipulation. Both games share a similar multiplayer focus, which makes the infrastructure shift relevant to both communities. The change applies to all players on supported platforms.

The core technical change involves moving from dedicated server architecture to peer-to-peer networking. This means each player's machine will help host the game session for others in the lobby. The transition is scheduled to take effect on September 3, 2024. Players should expect potential changes in latency or connection stability as the network model shifts. No new content or features are being added to either title at this time.

1047 Games stated, "1047 Games is ending active development of Empulse and Splitgate: Arena Reloaded, moving both to peer-to-peer play on September 3." This direct quote confirms the end of active development and the specific date for the infrastructure change. The studio did not provide details on long-term support or bug fixes beyond this transition. Players should review the new networking requirements before the September 3 deadline.

We touched on EMPULSE Developer 1047 Games Plans to in our earlier 1047 games coverage. This transition marks a significant shift in how the developer manages its existing titles. The move to peer-to-peer play shifts technical responsibility to the players. The games will remain playable, but the multiplayer experience will change fundamentally.

The immediate takeaway is that Empulse and Splitgate: Arena Reloaded will continue to function but without dedicated server support. Players should prepare for a peer-to-peer environment starting September 3. This shift affects multiplayer stability and matchmaking for both titles. The developer has confirmed the change is final for active development.

Source: Insider Gaming