Team17 and Absolutely Games have shifted the Worms franchise into a new direction with the announcement of Worms: Galactic Tactics. This strategic pivot moves the series away from traditional 2D artillery combat toward a tactical roguelike experience. Players who rely on the classic turn-based formula will need to adjust to a fresh 3D isometric perspective that changes how they plan their moves. The game aims to blend the series' signature humor with deeper tactical layers for a modern audience.

Team17 pivots classic franchise to 3D isometric tactical gameplay
The title introduces skill-based mini-games and a mod system that allows for significant customization. Players can design their own characters and weapons within this new framework. The game supports single-player campaigns, online multiplayer, and local co-op sessions. This structure suggests a focus on replayability and community-driven content creation.
Worms: Galactic Tactics is scheduled for release across PC via Steam, PlayStation 5, Xbox consoles, and the Nintendo Switch 2. The announcement came during Gamescom 2026, establishing the project as a major upcoming entry in the franchise. No specific launch date has been confirmed, but the development timeline points to a 2027 release window. This broad platform support ensures the game will reach players on both traditional home consoles and the latest hybrid hardware.
During the trailer presentation, Team17 teased a potential remake of the original Worms game. This tease appears separate from the main Galactic Tactics announcement and remains unconfirmed as a full product. Team17 has not specified if the potential classic remake will utilize the same development resources as the new tactical roguelike. Players interested in the franchise should monitor official channels for further announcements regarding this potential legacy project.
Source: TweakTown




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