Nekki is expanding its portfolio with a new single-player cinematic action title called SPINE. This announcement matters because it confirms the studio is targeting the current console generation and PC gamers with a fresh IP. The game blends close-quarters gunfights with a style the developer calls Gun Fu combat. Players will control Redline, a rebellious street artist who relies on a sentient combat implant named Spine.

Nekki confirms SPINE release window for PS5, Xbox Series, and PC
The narrative takes place in Tensor City, a cyberpunk megacity dominated by an autocratic AI regime. Redline fights against this oppressive system while navigating the city's dangerous streets. The combat system emphasizes fluid movement and aggressive melee attacks combined with shooting. This design aims to create a high-octane experience for fans of action-heavy single-player games.
SPINE will launch in Summer 2027 for PlayStation 5, Xbox Series, and PC via Steam. The developer has not yet revealed a specific day or month for the release. This window gives the team additional time to refine the combat mechanics and narrative pacing. Gamers waiting for a definitive date will need to wait for a more precise announcement.
We looked at Voyagers of Nera coming to PS5, earlier while tracking Nekki launches. That title is also scheduled for early 2027, showing the studio's active development pipeline. SPINE stands out as a distinct cyberpunk project rather than a continuation of previous franchises. The focus remains on delivering a polished cinematic experience across multiple platforms.
Source: SPINE, Gematsu




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