LINUX Omarchy Linux brings hardware-accelerated Arch to Apple Silicon NINTENDO SWITCH Earth Must Die Lands on PS5 and Switch on September 9 PLAYSTATION 5 SlashZero Demo Now Live on PS5 and PC Ahead of Spring 2027 Launch PLAYSTATION 5 REMATCH Adds Blue Lock Crossover Event on September 24 PLAYSTATION 5 Gran Turismo 7 Spec IV Update Brings New Circuits and Cars in 2026 GAMES Ready or Not Version 1.5 Adds Mission Editor and Free Weapon Pack PC HARDWARE Hypershell Halo exoskeleton debuts with 1,490W power and $2,299 price STEAM Konami Announces PROJECT ZIRCON, a Dark Fantasy Roguelike Card Game for PC STEAM Konami Wai Wai World Craft Trailer Reveals Game Creation Network GAMES GTA VI Honor System Adds Permanent Point of No Return for Jason and Lucia GAMES Saber Interactive Cancels Metro Multiplayer, Cuts Saber LATAM Staff GAMES The Blood of Dawnwalker Hotfix 1.0.2 Fixes Quest Bugs and Controller Input STEAM Mana Alchemy Announced as Open-World Bullet Heaven RPG for PC GAMES Crimson Desert Expansion Charting the Unknown Launches October 2026

Capcom Reports Record Profits for Ninth Consecutive Year, 59 Million Games Sold

Owen Carter 1 min read

Capcom reports record profits for the ninth consecutive year, with net sales up 15.2% and game sales reaching 59.07 million units. Resident Evil Requiem sold 6.91 million copies in two months.

Capcom Reports Record Profits for Ninth Consecutive Year, 59 Million Games Sold
GAMES

Capcom has reported record profits for the ninth consecutive year. The company's net sales rose 15.2% year over year. Game sales reached an all-time high of 59.07 million units.

Resident Evil Requiem leads sales surge

The latest title in the Resident Evil series, Resident Evil Requiem, sold 6.91 million copies in its first two months. Older titles accounted for 83.7% of total game sales. Digital downloads made up 93% of all game sales.

Capcom expects to achieve a tenth consecutive year of record-high profits in the fiscal year ending March 31, 2027. The company is researching generative AI to improve game development efficiency and productivity.

The company's core Digital Contents business drove results, with catalog titles led by the Resident Evil series contributing significantly. Capcom also expanded earnings through movies, character merchandise, esports, arcade operations, and amusement equipment.

Source: Insider Gaming