FSR Onimusha: Way of the Sword Steam Deck Performance Guide NINTENDO SWITCH 2 Digimon Story: Time Stranger DLC ‘A Hero’s Eternal Legacy’ Announced PLAYSTATION 5 Cygames Launches Where the Seeds Fall for PS5, Switch 2, and PC PLAYSTATION 5 Dragon Ball Xenoverse 3 Trailer Reveals New Android Avatar Race PLAYSTATION 5 Uncanyon Puzzle Adventure Announced for PS5, Xbox Series, Switch 2, and PC NINTENDO Final Fantasy Resonance Demo Now Live With Save Carryover HANDHELD GAMING FunnyPlaying Retro Pixel MiniGB Brings Game Boy Cartridges to a 2.6-Inch Handheld CONSOLES LEGO PlayStation Set Ships October 4 for $180 With Opening Disc Drive NINTENDO SWITCH How To Fish Console Availability: PS5, Xbox Series X|S, and Switch DLSS NVIDIA DLSS Multi Frame Generation Mod Brings Blackwell Tech to RTX 40 Series GAMES Killing Floor 3 Update 2.017 Fixes Stuttering and Buffs Damage PC HARDWARE Acer EP130K ePaper Monitor: 13.3-inch 3.2K Display Ships in 2027 AYANEO MSI Claw 8 EX AI+ Gets $1,499 Price Cut With Arc B370 GPU GAMES GTA 6 Miami Marketing Blocked by Sheriff Over Crime Stereotypes

The Alters Update Adds Unreal Engine 5.5 and Dual 4K Monitor Support

Daniel Cross 2 min read

The Alters update 2.0.1 upgrades the game to Unreal Engine 5.5, adds dual 4K monitor support, and releases the Last Variable DLC on July 13.

The Alters Update Adds Unreal Engine 5.5 and Dual 4K Monitor Support
GAMES

11 bit studios updated The Alters on July 13 to bring the game into the current generation of graphics technology. This patch matters because it upgrades the underlying engine, which should improve visual fidelity and performance for players who have been waiting for a smoother experience. The update also introduces the Last Variable premium story DLC, giving fans new narrative content to explore alongside the technical improvements.

The Alters game screenshot
The Alters update 2.0.1 is now available on all platforms.

11 bit studios releases patch 2.0.1 with Last Variable DLC and engine upgrade

The base game received version 2.0.1 on PC and version 1.000.015 on consoles. This update shifts the title from its previous engine state to Unreal Engine 5.5. The engine upgrade allows for more complex rendering and better optimization of character models. Players on all platforms can access these changes starting today.

The patch notes highlight several visual enhancements driven by the new engine. Textures are now sharper and more detailed throughout the game world. The developers improved geometry precision to reduce graphical simplifications in the environment. Shadows also look more realistic and smoother, adding greater depth to the visuals. A new sharpness slider gives users more control over image clarity.

Performance and stability improvements round out the technical changes. The update supports the latest versions of TSR, , and upscalers. Skeletal mesh optimization results in smoother character animations and reduced hardware load. Memory management is optimized to help prevent unexpected performance issues. The patch also fixes bugs related to Rebellion events and loading screen freezes.

Dual-monitor setups running at 4K resolution are now properly supported. This addition helps users with multi-display configurations enjoy the game without scaling issues. The update addresses numerous minor bugs for a smoother overall experience. We looked at previous patch notes while tracking The Alters development.

Source: MP1ST