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Marvel’s Wolverine Targets 60 FPS on Base PS5 with Ray Tracing

Daniel Cross 0 comments 2 min read

Marvel's Wolverine will run at 60 FPS with ray tracing on the base PS5, marking a new performance baseline for Insomniac Games.

Insomniac Games Marvel's Wolverine
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Marvel's Wolverine targets a stable 60 frames per second on the base , a shift that matters because it sets a new performance baseline for Insomniac Games. This configuration marks the first time the studio has achieved this specific performance profile for a title on the base console. Players can expect smoother gameplay without needing to toggle performance settings manually.

Insomniac Games achieves its first stable 60 FPS performance profile on the standard console

The game runs in its default base PS5 Performance Mode, which prioritizes frame rate over resolution. This mode enables ray tracing by default, adding visual fidelity without requiring manual configuration. The setup ensures that the experience remains consistent across the standard base hardware.

  • Target Frame Rate: 60 FPS
  • Graphics Feature: Ray Tracing
  • Platform Mode: Base PS5 Performance Mode

Insider Gaming reports that Marvel’s Wolverine will run at 60 FPS with ray tracing in its default base PS5 Performance Mode. This performance target is a notable technical achievement for the developer. This configuration marks a distinct shift from earlier Insomniac Games releases, which utilized different optimization approaches.

We looked at GTA 6 Leak Hints at PS5 earlier while tracking Insomniac games launches. This new performance data helps clarify the technical direction Insomniac is taking with its next major release. The studio is clearly focusing on delivering a polished, high-frame-rate experience on base hardware.

Source: Insider Gaming

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